Alchemy Table

For some time now I've been wanting to create a small scene to train my modeling, texturing, and lighting skills. When Wingfox asked me to create a new small course for them, I thought it was the right opportunity. So, after some reference search, I've created this whole project.
The modeling was made in Zbrush, Maya, and Blender; the textures were made in Substance Painter; and the render was made in Unreal Engine.
If you are interested in the process behind the material creation, or if you want to check out the assets, please take a look here.
https://www.wingfox.com/c/8637